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| What's the biggest develoipment challenge you face?: |
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| No used games for the XBox One? The Ouya at $99 is going to start looking better to gamers: |
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| New Leadwerks 3 update brings editor features and workflow enhancements: |
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| Got project updating working. It will copy updated template files to your project, based on time stamp. |
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| The quality of the bug reports have been quite good lately. Thanks for that! |
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| Check out my article on OO game design at : ... |
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| Thanks, we always appreciate feedback! |
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| What are some of the most interesting entity scripts people have tried so far? |
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| Take the great big Leadwerks 3 survey: |
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| Lightmapping curved CSG objects: |
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| Gouraud shading on an arbitrary polygon is surprisingly difficult to implement. |
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| Ciubemap shaders, get your cubemap shaders!: |
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| Playing around with some scripts for a first person shooter. This seems to be where all the engine's strengths really show. |
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| Sorry, Google Hangouts failed to start the broadcast. Three times. :( |
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| Tune into our YouTube channel tonight at 6:30 PST for a live presentation at Sacramento Google Developer Group: ht... |
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| Ah, I see. You can render to two buffers (render to texture), then draw them side-by-side with a custom shader. |
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| At present we focus on the most important platforms: PC, Mac, iOS, and Android. We will add new ones as user demand pulls it. |
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| Why pay $1500 for Unity3D Pro? Leadwerks 3 for iOS or Android has projected shadows and only costs $199: |
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| Leadwerks 3 Update Brings Rendering Enhancements to Mobile: |
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| Building a First-Person Shooter Part 1.0: Creating a Room - using the engine to create an FPS |
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